This page will show mutations that affect the body's color, regardless of the color genes the phony carries. Phonies will still be able to pass on the colors they have as part of their genotype, they just are overridden by these mutations.
Albinism (al)
Albinism is a recessive, total pigment mutation which removes all pigmentation layers from a phony, leaving just a white phony behind. Phonies with albinism can have slight gradients on their fins but they can't have actual distinct patterning on them. The phony can be in any shade from the albinism palette.
- Eyes can be red, pink, purple or blue with a dark red/pink/purple/blue pupil.
- Markings do not show.
- 2 PER will be detracted from the phony upon creation.
Melanism & Abundism (ML/Ml)
Melanism is an incompletely dominant, total pigment mutation which causes excessive production of melanophores, giving the phony a dark appearance. Its homozygous form (ML, left) is true melanism, turning the entire phony dark, while the heterozygous form (Ml, right) is abundism which only affects a single middle layer marking.
- Eyes are not affected.
- Markings show.
- No stat changes.
Leucism (le)
Leucism is a recessive, total pigment mutation which removes almost all pigmentation layers from a phony, similarly to albinism, making them look quite pale but not entirely white. Phonies with leucism retain their markings like melanistic ones do. Leucistic phonies use the leucism palette at the bottom of the page for all of their colors and markings. Although leucism and albinism both remove all types of pigmentation from a phony, the two mutations are not related.
- Eyes are not affected.
- Markings show.
- No stat changes.
Dilute and Concentrate (dc/DC)
Dilute and concentrate are mutations which lighten or darken a phony. Dilute makes all colors paler, and concentrate makes all colors richer. All normal phonies are heterozygous to this mutation, and invisbly have "Dc". This means that whenever two normal phonies are bred, there's a 25% chance of an offspring with dilute and a 25% chance of an offspring with concentrate. These mutations apply onto the single color mutations (xa, ax, ey) but not the total color mutations (al, ML, Pb, Cl, le).
- Eyes are not affected.
- Markings show.
- No stat changes.
Going forward, pigment mutations will be shown with their normal, dilute and concentrated versions.
Xanthism (xa)
Xanthism is a recessive mutation which causes a higher production of xanthophores a lower production of melanophores and iridophores. Erythrophores are only slightly affected which allows oranges and pinks to be made. Phonies with xanthism will appear predominantly yellow, orange or lime green. All markings and colors are taken from the xanthic palette at the bottom of the page.
- Eyes can be red, pink, purple or blue with a dark red/pink/purple/blue pupil.
- Markings show.
- 2 PER will be detracted from the phony upon creation.
Dilute + Concentrated Versions
Axanthism (ax)
Axanthism is a recessive mutation which causes a removal of xanthophore and erythrophore pigmentation cells, which gives the appearance of a brown, grey, black or blue phony. This mutation is most commonly found in palindromes, who almost all have it. All markings and colors are taken from the axanthic palette at the bottom of the page.
- Eyes will be dark brown or dark grey.
- Markings show.
- No stat changes.
Dilute + Concentrated Versions
Erythrism (ey)
Erythrism is a recessive mutation which causes an overproduction of erythrophores and an underproduction of melanophores. Phonies with erythrism often appear red, orange, pink, brown, peach or purple. All markings and colors are taken from the erythristic palette at the bottom of the page.
- Eyes are not affected.
- Markings show.
- No stat changes.
Dilute + Concentrated Versions
Iridism (ir)
Iridism is a recessive mutation which causes a higher production of iridophores of multiple types. Phonies with iridism will appear predominantly green, blue or purple. All markings and colors are taken from the iridistic palette at the bottom of the page.
- Eyes can be any saturated color with a light pupil.
- Markings show.
- 1 PER will be added to the phony upon creation.
Dilute + Concentrated Versions
Anridism (ar)
Anridism is a recessive mutation which removes iridophores of multiple types. Phonies with iridism will appear predominantly brown, red, pink, yellow, orange or grey. All markings and colors are taken from the aniridistic palette at the bottom of the page.
- Eyes can be any dark color with a lighter pupil.
- Markings show.
- 1 PER will be added to the phony upon creation.
Dilute + Concentrated Versions
Prismatic (pr)
Prismatic is a recessive pigment mutation that causes a single marking to turn any rainbow gradient. Think of it like abundism, where it affects a single marking, but with a colorful gradient instead of black.
Prismatic phonies may use any kind of colorful gradient for the marking. It can be a bright rainbow, a dull rainbow, a pastel rainbow, a dark rainbow, a cold rainbow, a warm rainbow, anything as long as it uses over 3 colors!
- Eyes are not affected.
- Markings show normally. Only one marking is affected.
- No stat changes.
Roan (RN/Rn)
Roan is an incompletely dominant pigment mutation that gives a phony a white overlay on top of every marking, that fades out at the extremities. It can also have holes in it. This mutation is different depending on its zygousness. Heterozygous roan (Rn, left) causes no stat changes, and must not extend into the face, nor should it touch the feet. Meanwhile, homozygous roan (RN, right) gives the phony a single starting breeding slot, a -2 PER debuff and very light blue/purple/pink/red eyes with only slightly darker pupils. The white mask extends further down the legs and into the face. Roaned phonies can use the leucistic or albinistic palettes for the white mask.
- Eyes are not affected by het roan (Rn) but are affected by hom roan (RN).
- Markings show normally underneath the white mask.
- -2 PER debuff and only one breeding slot for hom roan (RN) phonies.
Pointed (pn)
Pointed is a recessive pigment mutation that gives a phony dark gradients on their extremities. It causes no stat changes. These gradients apply to the base, bottom and middle layers. Top layer markings are not affected. Pointed phonies use the next darkest available version of their base color for the points. For dilute phonies this will be the "normal" base, for normal phonies this will be the concentrated base, and for concentrated phonies this will be anything from the melanistic palette. For albinistic, leucistic and melanistic phonies, they will use any color from their respective mutation's palette as long as it's visibly darker than the rest of the body.
- Eyes are not affected.
- Markings show normally, but will be darkened if the markings happen to be in the pointed gradient.
- No stat changes.
Piebaldism (PB/Pb)
Piebaldism is a dominant mutation which causes a removal of all pigmentation, but only on specific spots. Phonies with piebaldism will appear normal in terms of color but are covered in irregular patches of absent pigmentation. They shouldn't cover the entire phony. That's what albinism is for! Depigmentation patches use the albinism or nacreous swatch.
- Eyes can be affected in the same way as albinism/xanthism.
- Markings show, but not in the patches.
- 1 PER is detracted if an eye is covered. If both are covered, 2 PER is detracted.
Inkblot (ib)
Inkblot is a recessive mutation which causes irregular, hard-edged patches similarly to piebaldism, but triggering hyperpigmentation instead of hypopigmentation. As a result, the phony is covered in black or very dark patches. They shouldn't cover the entire phony, that's what melanism is for! Hyperpigmentation patches use the melanistic swatch.
- Eyes are not affected.
- Markings show, but not in the patches.
- No stat changes.
Clear Body (CL/Cl)
Clear body is a dominant mutation that... makes a phony clear. The color beneath may be a light version of the base or completely clear. Bones, guts or hearts/veins are able to be seen. Innards must be in cool colors.
New: Clearbody phonies can now be totally clear with no innards showing! If you do this, you must include the one marking on the phony (whereas if you show bones/guts, it's optional).
- Eyes are not affected.
- Only one marking can show, or none at all.
- Bones may have gradients on them.
- No stat changes.
Examples of acceptable innard colors: