So you've got the hang of what genes do what and how the colors work. Now you've got to get your phony on a base!
Download Bases Here
Send Imports For Approval Here
In order to get a phony on the masterlist and become playable, you need to import your genotype onto a base. You download the file, color the base with your colors and given genes, and then send it in for approval. Here are some notes to keep in mind for imports:
- You can change small things on the import lines like facial expressions and very minor pose adjustments.
- You can add a mouth!
- Normal phonies don't have opaque eyelids. If you're going to have your phony squint or be heavy lidded, make sure the eyelid is translucent.
- You're more than welcome if not encouraged to change up the fins. Fins may be any shape, and use any colour from the bank in any way. The fins may also have their colours slightly different than the colours they're derived from.
- Please either use the given fins, make your own, or use fin designs which you have permission to use. Don't trace over other people's edits of their imports.
- Please don't shade the import! You can add a drop shadow or halo around the lines, but no actual shading on the import itself.
- You may colour the lines as long as they're dark and the eyes are dark enough to not be mistaken for mutated eyes. (See the eye guide for more info!
- Don't change the background unless you have a valid background change (which we haven't even implemented yet!)
- Phonies cannot be created with scars but can have them added later.
Make sure to include the import info (it's available in the downloads folder) in the file description of your phony's import.
If your phony has Rw, es, ts, pl and gu all at once, you can use the palindrome lines for that phony's species! The import deals with the inclusion of those mutations so you don't have to change a ton of lines.
Please don't edit any of the import information (change any of the letters for the colors, the color names, the genes, the breed) in the description. Copy and paste the genotype as it is! Otherwise, we have to go back and look over a million things to ensure that the genotype is correct, which makes the import approval process way slower than it already is. Thank you!
When posting an import, you can refer to this checklist to see if everything is ok!
- Did you use the right breed lines?
- Did you use the base color? (All the other colors are optional except the base)
- Are the eye colors legal?
- Did you include every gene included on the geno?
- Did you include the genotype description?
- Did you include the parents? (If this was a bred genotype)
- Are the lines darker than the colors?
- If you had help putting the design on an import/designing, did you credit them?
- Are the markings in the right order? (bottom layer, then midlayer, then top layer)
- Is the genotype exactly as it was written when you received it?
- And, most importantly, is the stash file with the description linked to the image?
After creation, you can change your import slightly for free at the import modifications thread, or you can go back into "geno edit mode" to make major edits with an editor vial item.
Minor free changes are:
- Color changes on any part of the body within the color that they already were. So you could take yellow to a lighter or darker side of the swatch, and so on.
- Fin shape changes that don't change the silhouette in a major way
- Updating outdated linearts, (i.e. replacing the bones on a clearbodied phony with the new bone lines)
- Midlayer markings (i.e. repeating patterns) can have more or less of that marking added. If you have stripes, you can add or take away some stripes, but only within the area of the body where stripes already were.
Major changes are:
- Color changes outside of the colors that markings already were
- Fin shape changes that change the silhouette in a major way
- Marking changes that span outside of the area where they previously were. If you had stripes only on the rear, you could add more stripes to other areas of the body like the head or legs or neck.